SKYHOOK
Your rocket is on a tether around a planet or a star. Tap once to fire the thruster and let go - you fly straight and latch onto the next body you pass near. Miss everything and you drift off the screen. That is the only way a run ends.
The camera only ever climbs, so every hook permanently raises the floor beneath you. The higher you get the heavier the sky becomes: more stars, bigger slings, tighter release windows.
- One input. Tap, click, or Space. That is the whole game.
- Real orbital mechanics - mass and radius drive every swing, so a star throws you further than a planet and you can see it coming.
- Tight latches build a combo up to x9.
- Hazards: rogue meteoroids, and amber planets that crumble about 1.5s after you grab them.
- No install, no ads, no account needed. Works on phones.
- Add ?seed=123 to the URL to replay a deterministic layout.
Zero dependencies, zero build step, open source: https://github.com/leopechnicki/skyhook
| Published | 4 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | leopechnicki |
| Tags | Arcade, Endless, html5, mobile-friendly, one-button, Physics, Score Attack, Space |

Leave a comment
Log in with itch.io to leave a comment.